ANAMNESIA

Setting

In 1950, an OOPArtOut-of-Place Artifact was discovered on a small island near Panamá. It was a discovery that would confuse and puzzle academia. Years later, following the discovery of more OOPArts, undersea ruins—ruins that should not have existed—were found near that same little island, an island that would one day be known as the Independent Zone of Mar Luna. To this day, those artifacts and ruins, and the everyday weird that IZML residents swear by, continue to puzzle scientists, conspiracy theorists, cryptozoologists, and residents alike.

Elysium, a world so close and yet so very far away; a world that seemingly existed only in rumors and dreams. It was the urban legend everyone knew about, but no one believed, and yet it never left the collective conscious, leading to internet rumors and conspiracies. The truth escaped their grasp, but Elysium was real. The memories were real. What was Elysium...and what happened to that world?

Anamnesia is an OC fantasy reincarnation GPSL. In a time yet unknown, an event occurred that caused souls from Elysium to be reborn on Earth. As the story develops in the present day, bits and pieces of the characters’ Elysium pasts will be unlocked and explored, and the cast will discover who they were in Elysium, and why they ended up on Earth.

Independent Zone of Mar Luna

The Independent Zone of Mar Luna was officially created in 1977. It is an island off the coast of Panamá, but unaffiliated with any specific nation. IZML was designed for the promotion of environmental science research and technological innovation. The general populace of Panamá didn’t view IZML with kind eyes at first, unwilling to relinquish the island to what amounted to a private organization and the UN, but the rising civil unrest due to the dictatorship government in Panamá made it easy for the politicians to push forward with the idea.

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Mar Luna

Mar Luna was originally an outpost for an organization of environmental researchers, which has since flourished into a city and significant university that is paving the way in ecological science and engineering. The city’s population changes regularly, between students and tourists, and the city reflects this with a variety of stores, restaurants, attractions, and a vast number of hotels.

It’s a city of contrasts, where opulence lives across the street from poverty. Despite being a city overflowing with opportunities, a large portion of the populace feels these are reserved for the rich. However, in the past decade, the city’s governance has made significant headway in creating opportunities for the less fortunate through generous investments in free elementary and high school education and public healthcare.

Mar Luna is a melting pot of cultures, and its food and businesses showcase that. The cost of living is high, even for areas that are considered affordable, but the public transit system is top-notch (most people don’t own cars), and the university is world-class. Bicycles are popular in Mar Luna; however, they have a very competent electrical bus system, and electric cars are common among the wealthy. There’s a small airport for modest flights between Panamá and Mar Luna, but ferries are a far more popular and cheaper means of reaching Panamá City. Renting electric scooters and other forms of transport is also fairly popular.

IZML Hot Spots


University of Mar Luna (UML)

The heart of Mar Luna, founded in 1980. UML is a sprawling campus that encompasses much of the eastern part of the island and is situated next to (and within) the Harbor District. Most of the campus is open to non-students, with tours to explain current research, methods, and what UML is doing as it heads into the future.

UML started as a small campus with a handful of buildings and a single dorm to support the few students who had found their way to the island. It’s slowly built up over the years, until reaching its current status as one of the best schools in the world for researching environmental science and engineering. It favors local students, but accepts international students from other universities for a semester. UML’s major sports teams are soccer, baseball, and basketball.

UML also hosts camps for children ages 5-17 regularly, runs numerous outreach programs to get its message out to as many people as possible, and has recently opened a third campus aimed at the local population, which offers two-year degrees and certifications. It doesn’t carry the weight of a full UML degree, and acceptance into the CCML doesn’t guarantee one is able to get into UML. Still, it offers further education to the local population.


Downtown

Mar Luna’s hot spot. The place where everything is going down. Living here is pricey, even with multiple roommates. One either needs to be rich, or know someone who is and sublet from them.


Harbor District

The center of tourist hell, the Harbor District keeps the rest of Mar Luna funded and running. Bumps up to the part of UML designed for public engagement, as well as research—including the gardens, aquarium, art gallery, and conference hall. There is little to no residential space in the Harbor District. Any spot someone could occupy is claimed by a hotel. The boardwalk along the ocean has a huge selection of stores, as long as you are looking to find branded tourist items, chainfood restaurants, stereotypically hippie art and jewelry, or items people forget to pack. However, this district has the best seafood restaurant on the entire island—which is a high honor as there’s a lot of competition—and ice cream food carts to die for. Each cart has three distinctive flavors, and while all are delicious, finding your favorite can be a trial.


Everything Else

This is where most people in Mar Luna live. The housing varies from affordable (the closer to the university you get, the less expensive) to might-as-well-live-Downtown...except here you can have a mansion overlooking the beach. It also has a wide variety of parks, trails, and beaches which the locals prefer because there are fewer tourists on this side of the island. Shopping is best Downtown and getting there is incredibly easy, so most of the stores in this area are everyday basics.


Taboga Town

Located on a smaller island connected to Mar Luna by a sandbar, Taboga Town technically isn’t part of IZML, and while residents receive benefits, and have free access to Mar Luna, there’s a noticeable difference in social standing between the two islands. Taboga Town is known for having the second oldest Catholic church in the Western hemisphere, an abundance of tropical flowers, and for being the primary source of Mar Luna’s fresh fish. People mostly get around by bicycle here.

Elysium

The world of long-forgotten memories and recurring dreams. In this land, magic is one of the core elements of the world. It’s in the air, the sea, the earth, its people—everywhere. After the Shadow Catastrophe of a millenia ago (see this post for more information), Elysium is thriving. The magical balance is maintained by the sacred Crystals in the custody of the five nations spread across its land.


Serenitas

The Holy Kingdom

The oldest nation in all of Elysium and located at its very heart, Serenitas is the custodian of the Light Crystal, the epicenter of research and magical knowledge in Elysium, as well as the headquarters of Crystalism. The Holy King and Archbishop rule shoulder-to-shoulder. Despite its pristine walls and snowy fields, and its tight adherence to tradition and order, rumors of deceit and greed lurk in the shadows.

Serenitas Jobs


Guren

The Crimson Lotus Empire

Ruled by noble clans, Guren has been in a constant power struggle since its inception. The two biggest clans are the custodians of the Fire and Nature Crystals. Guren is known for its many rich lands, agriculture, and husbandry—as well as its fervent and prideful warriors. Peace has been maintained in the last few centuries through arranged marriages between the two largest clans.

Guren Jobs


Ráig Bháistí

The Merchant Republic

The youngest of all the nations in Elysium, formed by a group of merchants, adventurers, and fortune-seekers who found solace in the skyborne archipelago, Ráig Bháistí values freedom and equality over everything else, and its leadership listens to the opinions of all its people. In its earlier years, the other nations considered Ráig Bháistí nothing but a group of outlaws. The Grand Admiral is elected democratically every five years and rules alongside the Great Assembly.

Ráig Bháistí Jobs


Donnersberg

The Magitech Federation

Once a grand kingdom located at the base of the largest mountain in Elysium, Donnersberg suffered the most in the Shadow Catastrophe. It has since splintered into smaller nations, surviving through sheer force of will and the power of magical technology—using this knowledge to create gigantic nomadic landships, which became their cities. The Federation was born after a large-scale conflict with Guren.

Donnersberg Jobs


Simurgh

The Hidden Village

Located in a labyrinthine forest between Guren and Serenitas, this village is the home of a secretive group of people who held a significant role in stopping the Shadow Catastrophe. To this day, the people of Simurgh continue to be isolationists who reject Crystalism, and instead venerate Dragons and the Holy Score. There is no way to reach the village without their implicit consent and invitation. Players may find more about the customs and culture of Simurgh here.

Simurgh Jobs

Jobs


Serenitas

Jump to Serenitas


Guren

Jump to Guren


Ráig Bháistí

Jump to Ráig Bhástí


Donnersberg

Jump to Donnersberg


Simurgh

Jump to Simurgh


Miscellaneous



Job Bonuses


  Melee Ranged Defense Offensive Magic Defensive Magic Healing
 
Paladin 💎 +3 +0 +4 +1 +3 +2
Sage +0 +2 +1 +3 +3 +4
Spell Fencer +3 +0 +1 +4 +2 +3
Magic Knight +4 +0 +3 +3 +2 +1
 
Swordmaster 💎 +4 +2 +3 +3 +1 +0
Salve-Maker 💎 +0 +3 +1 +2 +3 +4
Ninja +3 +2 +4 +3 +0 +1
Hunter +3 +4 +0 +1 +2 +3
 
Gunslinger 💎 +0 +4 +2 +3 +3 +1
Dancer 💎 +3 +3 +0 +2 +4 +1
Warrior +4 +3 +3 +0 +2 +1
Thief +3 +3 +4 +0 +1 +2
 
Shieldbearer 💎 +2 +0 +4 +1 +3 +3
Gunblader 💎 +2 +4 +3 +3 +1 +0
Machinist +0 +4 +3 +2 +1 +3
Scholar +0 +1 +3 +2 +3 +4
 
Dragoon 💎 +4 +1 +3 +2 +3 +0
Songster 💎 +2 +1 +0 +3 +3 +4
Monk +4 +2 +3 +1 +0 +3
Bard +0 +3 +3 +2 +4 +1
 
Duelist +3 +0 +1 +3 +4 +2
Oracle +1 +3 +0 +2 +4 +3
Wizard +1 +3 +0 +4 +2 +3
Magus +2 +3 +0 +4 +1 +3
Soldier +3 +3 +4 +0 +1 +2
Dark Knight 🔒 +2 +0 +3 +4 +3 +1

The Chosen

Chosen of
LIGHT

  • Twin brother of the Disciple of Crystalism
  • Rival of the Chosen of Fire
  • Infatuated with the Chosen of Song
  • Friend of the Chosen of Earth

Disciple of
CRYSTALISM

  • Twin brother of the Chosen of Light
  • Rival of the Chosen of Nature
  • Friend of the Chosen of Water
  • Secretly crushing on the Chosen of Fire

Chosen of
FIRE

  • Fiancé of the Chosen of Nature
  • Rival of the Chosen of Light
  • Friend of the Chosen of Dragon
  • Childhood friend of the Disciple of Crystalism

Chosen of
NATURE

  • Fiancée of the Chosen of Fire
  • Rival of the Disciple of Crystalism
  • Friend of the Chosen of Song
  • Sister of the Chosen of Water

Chosen of
WATER

  • Lover of the Chosen of Wind
  • Friend of the Disciple of Crystalism
  • Rival of the Chosen of Earth
  • Sister of the Chosen of Nature

Chosen of
WIND

  • Lover of the Chosen of Water
  • Rival of the Chosen of Dragon
  • Friend of the Chosen of Lightning
  • Sister of the Chosen of Earth

Chosen of
LIGHTNING

  • Frenemy of the Chosen of Earth
  • Friend of the Chosen of Wind
  • Cousin of the Chosen of Dragon
  • Rival of the Chosen of Song

Chosen of
EARTH

  • Frenemy of the Chosen of Lightning
  • Friend of the Chosen of Light
  • Sibling of the Chosen of Wind
  • Rival of the Chosen of Water

Chosen of
DRAGON

  • Guardian of the Chosen of Song
  • Rival of the Chosen of Wind
  • Friend of the Chosen of Fire
  • Cousin of the Chosen of Lightning

Chosen of
SONG

  • Protected by the Chosen of Dragon
  • Infatuated with the Chosen of Light
  • Friend of the Chosen of Nature
  • Rival of the Chosen of Lightning

CHARACTER CREATION


CHARACTER GUIDELINES

FATE ACCELERATED

This game uses the Fate Accelerated system for character creation and combat. Please see this link for more details on how to shape your character’s High Concept, Trouble, Aspects, and Approaches.

FAQs


Mar Luna FAQs


What is the climate of Mar Luna like?

Short answer: You can take whatever the forecast for Taboga says for most of the island, and for the higher points.

Long answer: Tropical Marine Climate with exclusively a dry and wet season for most of the island. Dry season just means less chances of rain. Although it rains more on Panamá’s mainland than on Mar Luna. The rainy season starts in May and builds through November. But rain is unpredictable. Daytime temperatures average around 83°F throughout the year. Nighttime temperatures average around 75°, the same as the higher locations of the island. It’s not uncommon to have the edge of high pressure frontal systems occupy the region bringing 65° temperatures. Gentle sea breezes are always present. Almost every business has AC. Mar Luna is out of hurricane paths, and Panamá has never experienced a hurricane. Also, there are no volcanos.

What holidays and observances are good to be aware of?

Here’s a nifty link where you can find the basic dates and events.

What is the currency?

USD.

What are the common modes of transportation?

In Taboga Town, people mostly move around on bicycles. Bicycles are also popular in Mar Luna; however, they have a very competent electrical bus system, and electric cars are common among the wealthy. There’s a small airport for modest flights between Panama and Mar Luna, however, ferries are a far more popular and cheaper means of reaching Panama City. Renting bikes and other forms of transport is also fairly popular, and there is an app for that, too.

Is there a ferry to Panamá?

Yes, frequency is fairly decent.

Are there different high school/secondary schools for Mar Luna and Taboga Town?

Taboga Town has one public school. IZML has one public and multiple private ones.

Should characters’ parents/important relationships who are UML staff—or relevant to politics/society/culture—also be on the NPC page?

If you think they are (and if you don’t mind other people mentioning them), yes!

Are OOPArts common, or is this the first time they've been seen?

All of the ones mentioned here exist, but the ones relevant to the game (which are actually magical in nature), yeah! First time. But OOPArts are divisive, and many people still think this is just hogwash and pseudo science.

Can I play a mundane character with no past life?

If for some reason you want to play a mundane character who wonders wtf is going on, you can, but they won’t have Jobs or Combat Skills. In that particular case, every combat skill is +0.

Will characters look the same in the present as they did in Elysium?

It’s up to the player! They can look the same if you want, or be totally different.

Will my character have powers or feel different at game start?

Aside from the strange dreams, no. For all intents and purposes, they are normal humans.

My character needs a specific PC/NPC/new location!

You can submit wanted PCs here, new locations here, and NPCs here.

Why are there two log comms (MarLuna and Elysia)?

Mar Luna will be used for present-day logs, events, social media, texts, deliveries, and network posts. Elysia will be used for Elysium/past activity—including network posts (there is a magitech network).

There’s a lot of supposed paranormal activity around IZML—or at least that’s what the locals say. Can we play with that?

Right now, there isn't anything officially supernatural happening, but if you have ideas, please reach out to the GM.

Can I change my PB? I don't feel like they’re working...

Yes, everyone gets two changes per character.

Kitchen sink:


Elysium FAQs


Do I need to fill out the Elysium parts of the app now?

You can wait to fill Combat Skills—and even Aspects—until later, but you must fill in High Concept, Trouble, and Approaches now.

Should I worry about my character’s past life?

Other than their role in the world at large, no. We’ll be playing out connections and moments in the past.

UPDATE: As of this post, characters may start doing backstory school-era logs and interactions on the Elysia community. These interactions should center on their year at Academia Mythilae in Serenitas.

School-era?

In the past, characters have the option fo being drawn together by studying together at Academia Mythilae in Serenitas. If you want your character to be more easily and directly connected to the overarching plot, stick them in the school—as a student or professor or other staff member... That said, there are other ways to connect them, but please reach out to the GM to discuss. Attending/being connectec to the school is not obligatory.

Does my character have to be the same age in the past that they are now?

No, though remember that Chosen characters should be in that 21-33 range.

Will my character need to be from a specific country in Elysium based on present-day relationships or events?

Elysium characters can come from any country and should come from all over.

Do past life siblings need to also be siblings in the present?

No, and they don’t need to look like each other in the present either.

What about the names of characters from Elysium?

Names in Elysium don’t correspond to Earth sensibilities, so go wild. That said, if you need some very loose guidelines: Donnersberg (German and Icelandic names); Ráig Bhaistí (French, Welsh, Irish, and English); Guren (Asian and African names); Simurgh (Middle Eastern); and Serenitas (Latin and Greek).

Elysium is more of a fantasy world...does that mean I can go wild with my character's fantasy appearance?

It does. Pink hair. Yellow eyes. Have fun!

What are the Crystals?

Don’t worry too much about the Crystals. They'll be explored more as the narrative unfolds! Likewise, there’s no section for an Elysium history on the app for a reason. It will be explored as the overall story unfolds.

The basics:

Can I only have one Job?

Everyone must have three, but only one is active at a time for rolling purposes, and you can’t change mid-combat.

Should I add 3,2,2,1,1,0 plus my character’s Job stats to the Combat Skills section of the application?

No, your Combat Skills should only include the 3, 2x2, 2x1, and 0 stats, which is based on your character’s personal stats/personality. The Job’s stats will also be added to the roll, but you don’t need to note those numbers in your character’s profile.

The Combat Skill numbers relate to their Elysium self, not their modern self, right?

Correct—the idea being that they’ll remember those abilities.

For my Chosen character, are their other Job options just the two un-Chosen Jobs for their country?

Your Chosen character will need to pick one non-Chosen Job from their country, but the third Job can be any non-Chosen Job.

Rules/Guidelines

JOIN THE GAME

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